A balanced, iterative, and brown-field introduction to Software Engineering...
CS2103/T is an introductory Software Engineering module. It has a 50-50 balance of basic SE theory knowledge and practical skills that you need to gain before industry internships or
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On the theory side, this module is supported by a customized online textbook Software Engineering for Self-Directed Learners, integrated into this module website.
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The practice side, you will first ramp up your technical skills by doing a small individual project (green-field) in which you will develop a personal assistant chatbot called Duke. Then, you will move to a team project (brown-field) in which you will take over an existing project AddressBook-Level3 (AB3) -- a relatively small yet non-trivial (6 KLoC) generic product -- and enhance it into a better product or evolve it into a different product.
Given below is a summary of what the module covers and does not cover.
Topic | Covered | Not covered |
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Java | Used heavily, but not taught | syntax (reason: expected prerequisite knowledge) |
OOP | Used in a non-trivial project,
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basics (reason: expected prerequisite knowledge) |
SE tools/practices |
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those specific to start-ups |
Modeling |
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intensive
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Requirements |
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rapid prototyping, heavy UI design, designing a product from scratch |
Documentation | Documentation targeting end users (example) as well as those targeting developers (example) | Marketing materials |
Project Management | Iterative delivery of a product, working collaboratively with team members, on-site as well as remotely | Setting up project infrastructure from scratch |
Testing |
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Applications domains | Cross-platform desktop applications | Web programming, Mobile programming, Database programming |